Bree’s blade has the ability to teleport her (and, hopefully, her companion) over distances of a hundred meters or so, maybe more. A very handy blade to have.
What’s so hard about it. Considering the scale of the place with respect to the size of the chars, all they have to do is drop logs straight across the gap. Or use some rafts to ford the river elsewhere and come at them from behind. What that bridge was was a nice killing field. Forcing the orcs into a confined space. Destroyed without even taking any of the orcs with it by destroying it while they were in said killing field.
But even then, that presumes that straight logs long enough are available in the forest, that the Orcs HAVE engineering capabilities good enough to build mobile bridges they can lift and swing into place without breaking them. That _is_ engineering, and _is_ actually difficult and requires skills and planning, AND they’ll be getting shot at while they try to do it. And once they’ve done so, all they have is a lot of effort and soldiers shot up to replace the old stone bridge with a new flammable one that is just as much a killing field as the old one, except also probably on fire by the time it’s in place.
Without advanced engineering skills, yeah, they can “drop logs”, (which may still miss the other end) but have you ever tried running along a 40-50 foot (from the current scale) log while archers try to put arrows through you? Not only is that a _worse_ killing field, due to no dodging room, it also prevents the use of battering rams to knock down the doors because that takes more space than an unstable log would provide to carry it across.
Destroying the original bridge while it is full of Orcs? They’ll be the ones shooting/chopping/stabbing/grabbing and tossing defenders off the bridge to while the defenders try and figure out how to break a stone bridge without Bree there, because she’s off scouting. And then they run a battering ram across the bridge, smash the doors open, and are in your base, probably while whoever was trying to destroy the bridge is still falling.
It’s a very standard military tactic that’s been in use for a LOOOOOOOOOOOOONG time. And while yes, they CAN build rafts and go around, they’ll be doing that while under fire, and the higher you have to climb, the more of your warriors you end up losing before you get to where you can do anything.
She talks to him more because she’s got some common history, but Chatham’s the one who fits her “type” from back when she was talking about it with Bree on page 465 – and Chatham’s the one whose ass she was staring at when they first got to the monastery on page 485.
Quite contrary, until mid 19th century upholding landmark, preferrably one placed on, or in close vicinity of major route, was a showstopper for any invading army. And there are ocasions even much later, look at Bastogne during battle of the bulge in 1944. Great army simply cannot pass such a threat to its rear. It must be either defeated, isolated, or otherwise neutralized.
Of course strong, determined and well provisioned garrison is prime requirement.
Considering Tyra’s ear is probably still in Caprica’s possession, I am expecting seeing Caprica and her Shadow Elves quite soon, either here or in Elvenvaar.
Hopefully the destruction of the bridge does not come back to bite Bree in the tail
Bree’s blade has the ability to teleport her (and, hopefully, her companion) over distances of a hundred meters or so, maybe more. A very handy blade to have.
Let’s hope the blade won’t get another existential crisis.
Who said OPed?
Nice delaying tactic. Plus it allows the defenders to whittle away at the Orc’s ranks while their engineers try to bridge the gap.
… that’s assuming Orcs HAVE engineers capable of making bridge this long.
What’s so hard about it. Considering the scale of the place with respect to the size of the chars, all they have to do is drop logs straight across the gap. Or use some rafts to ford the river elsewhere and come at them from behind. What that bridge was was a nice killing field. Forcing the orcs into a confined space. Destroyed without even taking any of the orcs with it by destroying it while they were in said killing field.
The bridge was a LOT longer on: https://thisis.delvecomic.com/NewWP/comic/border-guards/
But even then, that presumes that straight logs long enough are available in the forest, that the Orcs HAVE engineering capabilities good enough to build mobile bridges they can lift and swing into place without breaking them. That _is_ engineering, and _is_ actually difficult and requires skills and planning, AND they’ll be getting shot at while they try to do it. And once they’ve done so, all they have is a lot of effort and soldiers shot up to replace the old stone bridge with a new flammable one that is just as much a killing field as the old one, except also probably on fire by the time it’s in place.
Without advanced engineering skills, yeah, they can “drop logs”, (which may still miss the other end) but have you ever tried running along a 40-50 foot (from the current scale) log while archers try to put arrows through you? Not only is that a _worse_ killing field, due to no dodging room, it also prevents the use of battering rams to knock down the doors because that takes more space than an unstable log would provide to carry it across.
Destroying the original bridge while it is full of Orcs? They’ll be the ones shooting/chopping/stabbing/grabbing and tossing defenders off the bridge to while the defenders try and figure out how to break a stone bridge without Bree there, because she’s off scouting. And then they run a battering ram across the bridge, smash the doors open, and are in your base, probably while whoever was trying to destroy the bridge is still falling.
It’s a very standard military tactic that’s been in use for a LOOOOOOOOOOOOONG time. And while yes, they CAN build rafts and go around, they’ll be doing that while under fire, and the higher you have to climb, the more of your warriors you end up losing before you get to where you can do anything.
Well, if nothing else, at least it’s an opportunity for Paige to console the distraught Brother Chatham. See? Bree _does_ look out for her sister!
Thing is, Paige seems more interested in Finch
She talks to him more because she’s got some common history, but Chatham’s the one who fits her “type” from back when she was talking about it with Bree on page 465 – and Chatham’s the one whose ass she was staring at when they first got to the monastery on page 485.
to be fair, upholding a landmark is not worth basically dooming your country.
but these are medieval people afterall.
Look at the Battle of Verdun in WW1. Sabaton has a great song about it, and Sabaton History covers the history of the song and thus the battle.
Quite contrary, until mid 19th century upholding landmark, preferrably one placed on, or in close vicinity of major route, was a showstopper for any invading army. And there are ocasions even much later, look at Bastogne during battle of the bulge in 1944. Great army simply cannot pass such a threat to its rear. It must be either defeated, isolated, or otherwise neutralized.
Of course strong, determined and well provisioned garrison is prime requirement.
I see that explosives are not necessary.
Panel four, Tyra is thinking “Where was she hiding that!”
Considering Tyra’s ear is probably still in Caprica’s possession, I am expecting seeing Caprica and her Shadow Elves quite soon, either here or in Elvenvaar.
the Ear disapeard/disintegrated out of the Jar when the ear got healed.
Look at it this way Chatham: if you survive this, you can get to rebuild the bridge, and if you don’t survive this, it won’t matter 😀